Did you know the myth of the Red Thread?

The Red Thread of Fate is an East Asian belief originating from Chinese mythology.  It is commonly thought of as an invisible red cord around the finger of those that are destined to meet one another in a certain situation as they are "their true love".

I've used this myth to create a game for the GDC Relief Jam on theme of connection.

Assets by: GDQuest

Music by: Siddhartha

PlatformsWindows, macOS, Linux, HTML5
Release date Mar 30, 2020
GenrePlatformer, Adventure, Puzzle
Made withGodot, GIMP
Tags2D, Casual, Colorful, Local Co-Op, Local multiplayer, Puzzle-Platformer, Singleplayer
LicenseMIT License
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few seconds
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count1 - 2


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Click download now to get access to the following files:

RT-LINUXv1_x64.zip 30 MB
RT-LINUXv1_x86.zip 29 MB
RT-WINDOWSv1_x64.zip 28 MB
RT-WINDOWSv1_x86.zip 28 MB
RTMacOSXv1.zip 30 MB

Development log


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these assets are the ones from a tutorial video on the godot engine arent they?


Yes by GDQuest!

I finished it! :) I was surprised by how not-frustrating it was. It took a few tries and some luck, but the levels are so compact that starting over doesn't feel like that huge of lost.



Now I watch your video!

(1 edit)

It's kind of difficult to get the characters to jump when moving at the end of a ledge; more often then not my jump is dropped :(

(3 edits) (+1)

I saw the thumbnail image for this game, and thought it may have something similar going on to my game "Indivisible" that I recently submitted to the Stay Safe game jam. I couldn't have been more right... it feels so close to the ideas present in my game that it's eerie to me, and we were developing them right around the same time. It feels like a strange connection of fate, and your writing about the Chinese mythology that inspired your game cements that feeling further.

I very much enjoyed your game, I hope you continue to develop the idea and create more levels in the future. Particularly I enjoy the idea that you made the thread invisible to the player. Not only does this fit with the mythology behind the idea, it also makes the mechanic even more interesting, as it's easy to forget or misjudge exactly how far you can stray before you'll be yanked back together. Really great work.


Wow, what a coincidence. Thanks for your comment, you're to nice!

I'll release a new version between today and tomorrow, with more levels, and i'll try your game!

See you soon!

Посмотрите мои игры

Like the game but is too short


Thanks, this prototype has been made in a few hours and I didn’t have time to do more levels (there will be more soon).


Controls feel very good! getting that jump to really feel nice helps a lot!

I also absolutely love the music! Did you make it?? It is a little bit loud, maybe turning it down just a little bit would be good!

And I also couldn't see any red thread, I couldn't quite figure out why I couldn't move the player at first!

Really like this concept though!!


the idea is a INVISIBLE red thread

(1 edit) (+2)


Yes, the idea is that the line is invisible.

 The music isn't mine, is by Siddhartha!

oooohhhhh ok!!! Hahaha gotcha, lol I saw other people saying there was no red line so I thought there was supposed to be one!! 


I can't see the red line. But good start! its a good gameconcept. :D


that the idea 

you cant see the line


oh... +1 star